Its the platforms that have moats. Like steam (Valve). I've burned myself on a publisher in the past thinking it had something unique, but I've learned my lesson. Thanks for the article!
Platform, especially Valve, have a competitive advantage. For me, the next battle will be platform with subscriptions and providing a cloud offering. The player won't need to have a sophisticated hardware anymore
Let's see if Valve manages to keep the first place
Its the platforms that have moats. Like steam (Valve). I've burned myself on a publisher in the past thinking it had something unique, but I've learned my lesson. Thanks for the article!
Platform, especially Valve, have a competitive advantage. For me, the next battle will be platform with subscriptions and providing a cloud offering. The player won't need to have a sophisticated hardware anymore
Let's see if Valve manages to keep the first place
Sounds like a hit game generation is based on company culture, which is very hard for investors to know.
And after small companies are acquired, the culture is squeezed out of them.
Yeah. One of the main issues for the value creation by M&A in this sector